Till startsida
Sitemap
To content Read more about how we use cookies on gu.se

Fingu-A Game to Support Children's Development of Arithmetic Competence: Theory, Design and Empirical Research

Research profile seminar

This presentation describes Fingu, a virtual manipulative housed in a game environment, which is designed to support young children's learning and development of number concepts and flexible arithmetic competence. More specifically Fingu targets the understanding and mastering of the basic numbers 1-10 as part-whole relations, which according to the literature on early mathematics learning is critical for this development. The presentation, provides an overview of the theoretical grounding of the design, development and research of Fingu as well as the theoretical and practical design rationale and principles. The potential of Fingu as a research platform is pointed out and examples of some of the empirical research conducted to demonstrate the learning potential of Fingu is presented.

Reading
Holgersson, I., Barendregt, W., Emanuelsson, J., Ottosson, T., Rietz Leppänen, E., & Lindström, B. (2016). Fingu - A game to support children's development of arithmetic competence: Theory, design and empirical research. In P. S. Moyer-Packenham (Red.), International perspectives on teaching and learning mathematics with virtual manipulatives, pp. 123-145. Cham: Springer.

Lecturer: Wolmet Barendregt

Date: 10/18/2017

Time: 1:00 PM - 3:00 PM

Categories: Education and Didactics

Organizer: Spelvetenskapliga kollegiet

Location: Pedagogen, building A, Västra Hamngatan 25, room: A1 311

Event URL: Read more about Fingu-A Game to Support Children's Development of Arithmetic Competence: Theory, Design and Empirical Research

Contact person: Jonas Linderoth

Page Manager: Linda Morgan|Last update: 10/16/2009
Share:

The University of Gothenburg uses cookies to provide you with the best possible user experience. By continuing on this website, you approve of our use of cookies.  What are cookies?